miauu's Script Pack vol.2 is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.
miauu's Script Pack vol.2 include:
Automates the process of linking objects to the surface of other objects.
- attach point helpers or any objects in the scene to selected faces, vertices or knots of other objects.
- pick the point where to attach selected objects, using SNAP
- choose to lock the position and/or rotation of attached objects to the position/rotation of the surface, where they are attached.
- attach multiple objects at once
- link multiple objects at once
- can link/attach any objects type to the Editable Poly, Editable Mesh, Lines, Editable Splines and Edit Poly modifier objects
Align selected vertices to the X, Y, Z, XY, YZ or XYZ position of the last selected vertex(used as reference point).
Supported objects are Editable Poly, Editable Mesh, Lines, Editable Splines and Edit Poly modifier.
Script idea - Pedro Amorim.
Easy Peel will help you with UV-mapping your geometry easier and faster.
It works directly with Edhtable Poly objects, allowing you to get full advantage of its many geometry selection features.
- works with Editable Poly object and Edit Poly modifier, applied to one or multiple objects.
- use map channel 1.
- hotkeys to quiclky mark, unmark and select edges. Unwrap with Pack On and unwrap with Pack Off.
- can extract the UVs from objects, that are not unwrapped with Easy Peel
- can performs Auto Relax of unwraped UVs
Extrude selected object's polygons set along selected edges or spline path.
- can extrude a sets of polygons. They can have holes. branches. etc.
- the edge/spline path can be open or closed loop.
- when extruding along edges can process more than one object. The count of edge paths must be equal or grater the count of the objects that will be extruded.
- the object that will be extruded must be Editable Poly objects
- the objects, which edges can bee used as paths can be Editable Poly, or Edit Poly modifier.
Extrude border edges using the numeric values for the extrude distance in a way that you can't do by default in 3ds Max.
You can rotate the extruded edges at arbitrary angle.
You can scale the extruded edges.
Support Editable Poly objects and Edit Poly modifier.
You can extrude open edges along an arbitrary spline(this feature works only with Editable Poly objects).
You can rotate the extruded edges at arbitrary angle.
You can scale the extruded edges.
Support Editable Poly objects and Edit Poly modifier.
You can extrude open edges along an arbitrary spline(this feature works only with Editable Poly objects).
Quad cap even sided holes.
The created topology of the cap can follow the curve of the hole.
Works with Editable Poly objects and Edit Poly modifier.
The created topology of the cap can follow the curve of the hole.
Works with Editable Poly objects and Edit Poly modifier.
Script idea - Zarko Bojkovski.
Adjust each set of selected closed edge loops or polygons(which outlines forms closed edge loop) into the form of circle.
- can change the raduis of created circle
- can rotate created circles
- can preserve the curvature of the object(as much as possible).
- support Editable Poly, Editable Mesh, Spline objects, Edit Poly and UnwrapUVW modifier.
- separete macro that allows to directly adjust selection into the form of circle. No UI will be shown.
With Smart Spline Extrude you can:
- "fix" splines, created in other 3D-CAD programs and imported in 3DS Max, so you can use them for lofting, or extrude them without problems.
- extrude in arbitrary direction/angle
Script idea - Wilbert Blom.
Extrude closed splines in direction that match the normal of the face, that the closed. spline forms. Script Idea: Stefan Rienth
Extrude closed splines in direction that match the normal of the face, that the closed. spline forms. Script Idea: Stefan Rienth
With Smart sub-object selection you can select whole or partial verts/edges/polys loop or ring.
- Works with Editable Poly objects, Edit Poly and Unwrap_UVW modifier.
- For Line and Editable Spline objects only Partial Loop works. The vertices or segments, between the selected will be added to selection.
- Using the Shft key the Dot Loop and Dot Ring can be selected.
- Using the Ctrl key you can expand the selected edges to nearest already selected edges
Align one selection of vertices to other selection of vertices in few easy steps.
- automates the tedious proces of moving vertices one by one
- creates seamless match between the selected vertices
- works with soft selection(Editable Poly objects and Edit Poly modifier)
- can stitch verts using closest vert or using verts order
- can weld vertices found in the set threshold
- support Editable Poly objects and Edit Poly modifier.
Project all or selected vertices of one object onto another object or selection of objects.
The object, whose vertices will be projected must be an Editable Poly, Spline or with Edit Poly modifier on top of its Modifier Stack.
Works with soft selection.
The vertices can be projected along:
Works with soft selection.
The vertices can be projected along:
- World X, Y or Z axis
- object's local X, Y or Z axis
- vertex normal of each vert
- current viewport direction(for perspective viewport only)
- custom direction - pick two points to draw the direction of projection
- can use the selected edge or edges as direction of projection - idea Pedro Amorim.
- can project the selected vertices onto the same object.
- can project the selected vertices onto the plane that represent extended surface of selected polygon or of picked 3 points in the scene. Idea - Razvan Munteanu.
Script Idea - Harold Rinck
Allows you to straighten the selected edges using the constraint to edges. No branches or closed edge loops are allowed. Edge Constraint is used by default. All vertices of the selected edges will be moved using the Edge Constraint.
Works with Editable Poly objects and Edit Poly modifier.
Script Idea - Pawel LazarowAllows you to perform Inset command for arbitrary sides of the selected face.
- Only Editable Poly object is supported.
- two modes of Inset - default for 3ds Max Inset and Inset with Edge Constraint.
- build quads when Inset with Edge Constraint is used.
Align Working Pivot makes using the Working Pivot fast and easy.
With a single click you can align the Working Pivot to the selected sub-objects or to two points selected by using the Snap to Vertex.
With a single click you can align the Working Pivot to the selected sub-objects or to two points selected by using the Snap to Vertex.
Align Working Pivot to Sub-object Selection
- when three vertices are selected the X or Z axis is perpendicular to the plane that these verts forms.
- when one edge is selected the X axis is aligned to the edge
- when two edges are selected the X or Z axis is perpendicular to the plane that these edges forms.
- when one polygon is selected the Z or X axis match the normal of the polygon. The X or Z axis is aligned to the longest edge of this polygon.
Align Working Pivot to Two Points
- pick two points using the Vertex SNAP. The X axis of working pivot will be aligned to the vector between the two pivots.
Script idea - Pedro Amorim
Snaps Tool extends the usability of Standard Snaps. It allows you to turn Off multiple active snaps and to turn On only one snap with single mouse click,
How it works:
LMB - turn selected Snap On/Off
RMB - turn selected Snap On. Turn all other Snaps Off.
MMB:
- First click - Save currently active Snaps. Turn selected Snap On. Turn all other Snaps Off.
- Second click - Turn On saved active Snaps.
Just watch the video
Save/Load Sub-object selection allows you to save currently selected verts, edges or polygons and to select them later. Its big advantage against the default Named Selection Sets and Stored Selections - when it saves the sub objects selection it really saved it.
The script supports Editable Poly objects and Edit Poly modifier.
Saved sub-objects selections are per objects. They are not break when you add new verts, edges, faces, (do tessalate, bridge, inset, extrude, bevel, inset, outline etc.).
Saved sub-objects selections are not saved with the scene.
Copy Edge allows you to create a copy of the selected edge(s) and to place it at arbitrary distance away from the selected edge.
Works with Editable Poly objects and Edit Poly modifier.
Edges Extrude Plus allows you to extrude edges in a way that is not possible with the default Extrude tool. You can extrude using Equal Sides or Parallel methods. Watch the video to see what both methods can do.
Easy Move allows you to move objects or subobjects(vertices, edges, faces, polygons) at arbitrary direction at exact distance from the previous position of the objects. The sub-object movement supports Editable Poly and Editable Mesh objects and Edit Poly modifier.
Skip Every Nth allows you to select every N-th vert, edge, polygon by skipping the desired elements in between.
In Skip Ring mode you can skip vertices,edges and polygons.
In Skip Loop mode you can skip edges and polygons.
Works with Editable Poly objects.
Show Used Scene Units offers you an easy and convenient way to see the Units Scale your scene is set to. Just watch the video. Show Used Scene Units allows you to store the current Units and Home Grid Settings and to load them on demand.
ALIGN TO AXIS
miauu's Align To Axis allows you to select an edge and then to align the whole object to world X, Y, Z axis matching that edge.
Supported objects are Editable Poly, Editable Mesh and Edit Poly modifier.
Buying miauu's Objects Replacer you agree with the following EULA
END-USER LICENSE AGREEMENT FOR miauu's Script Pack vol.2 SCRIPT IMPORTANT PLEASE READ THE TERMS AND CONDITIONS OF THIS LICENSE AGREEMENT CAREFULLY BEFORE CONTINUING WITH PURCHASE:
miauu's Script Pack vol.2 End-User License Agreement ("EULA") is a legal agreement between you (either an individual or a single entity) and KOSTADIN KOTEV for the miauu's Script Pack vol.2 software product(s) identified above which may include associated software components, media, printed materials, and "online" or electronic documentation ("SOFTWARE PRODUCT"). By installing, copying, or otherwise using the SOFTWARE PRODUCT, you agree to be bound by the terms of this EULA. This license agreement represents the entire agreement concerning the program between you and KOSTADIN KOTEV, (referred to as "licenser"), and it supersedes any prior proposal, representation, or understanding between the parties. If you do not agree to the terms of this EULA, do not install or use the SOFTWARE PRODUCT.
The SOFTWARE PRODUCT is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE PRODUCT is licensed, not sold.
1. GRANT OF LICENSE. The SOFTWARE PRODUCT is licensed as follows: (a) Installation and Use. KOSTADIN KOTEV grants you the right to install and use copies of the SOFTWARE PRODUCT on your computer running a validly licensed copy of the operating system for which the SOFTWARE PRODUCT was designed [e.g., Windows XP, Windows ME, Windows Vista Windows 7, Windows 8, Windows 10]. (b) Backup Copies. You may also make copies of the SOFTWARE PRODUCT as may be necessary for backup and archival purposes.
2. DESCRIPTION OF OTHER RIGHTS AND LIMITATIONS. (a) Maintenance of Copyright Notices. You must not remove or alter any copyright notices on any and all copies of the SOFTWARE PRODUCT. (b) Distribution. You may not distribute registered copies of the SOFTWARE PRODUCT to third parties. (c) Prohibition on Reverse Engineering, Decompilation, and Disassembly. You may not reverse engineer, decompile, or disassemble the SOFTWARE PRODUCT, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation. (d) Rental. You may not rent, lease, or lend the SOFTWARE PRODUCT. (e) Support Services. KOSTADIN KOTEV may provide you with support services related to the SOFTWARE PRODUCT ("Support Services"). Any supplemental software code provided to you as part of the Support Services shall be considered part of the SOFTWARE PRODUCT and subject to the terms and conditions of this EULA. (f) Compliance with Applicable Laws. You must comply with all applicable laws regarding use of the SOFTWARE PRODUCT.
3. TERMINATION Without prejudice to any other rights, KOSTADIN KOTEV may terminate this EULA if you fail to comply with the terms and conditions of this EULA. In such event, you must destroy all copies of the SOFTWARE PRODUCT in your possession.
4. COPYRIGHT All title, including but not limited to copyrights, in and to the SOFTWARE PRODUCT and any copies thereof are owned by KOSTADIN KOTEV. All title and intellectual property rights in and to the content which may be accessed through use of the SOFTWARE PRODUCT is the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. This EULA grants you no rights to use such content. All rights not expressly granted are reserved by KOSTADIN KOTEV.
5. NO WARRANTIES KOSTADIN KOTEV expressly disclaims any warranty for the SOFTWARE PRODUCT. The SOFTWARE PRODUCT is provided 'As Is' without any express or implied warranty of any kind, including but not limited to any warranties of merchantability, noninfringement, or fitness of a particular purpose. KOSTADIN KOTEV does not warrant or assume responsibility for the accuracy or completeness of any information, text, graphics, links or other items contained within the SOFTWARE PRODUCT. KOSTADIN KOTEV makes no warranties respecting any harm that may be caused by the transmission of a computer virus, worm, time bomb, logic bomb, or other such computer program. KOSTADIN KOTEV further expressly disclaims any warranty or representation to Authorized Users or to any third party.
6. LIMITATION OF LIABILITY In no event shall KOSTADIN KOTEV be liable for any damages (including, without limitation, lost profits, business interruption, or lost information) rising out of 'Authorized Users' use of or inability to use the SOFTWARE PRODUCT, even if KOSTADIN KOTEV has been advised of the possibility of such damages. In no event will KOSTADIN KOTEV be liable for loss of data or for indirect, special, incidental, consequential (including lost profit), or other damages based in contract, tort or otherwise. KOSTADIN KOTEV shall have no liability with respect to the content of the SOFTWARE PRODUCT or any part thereof, including but not limited to errors or omissions contained therein, libel, infringements of rights of publicity, privacy, trademark rights, business interruption, personal injury, loss of privacy, moral rights or the disclosure of confidential information.
miauu's Script Pack vol.2 End-User License Agreement ("EULA") is a legal agreement between you (either an individual or a single entity) and KOSTADIN KOTEV for the miauu's Script Pack vol.2 software product(s) identified above which may include associated software components, media, printed materials, and "online" or electronic documentation ("SOFTWARE PRODUCT"). By installing, copying, or otherwise using the SOFTWARE PRODUCT, you agree to be bound by the terms of this EULA. This license agreement represents the entire agreement concerning the program between you and KOSTADIN KOTEV, (referred to as "licenser"), and it supersedes any prior proposal, representation, or understanding between the parties. If you do not agree to the terms of this EULA, do not install or use the SOFTWARE PRODUCT.
The SOFTWARE PRODUCT is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE PRODUCT is licensed, not sold.
1. GRANT OF LICENSE. The SOFTWARE PRODUCT is licensed as follows: (a) Installation and Use. KOSTADIN KOTEV grants you the right to install and use copies of the SOFTWARE PRODUCT on your computer running a validly licensed copy of the operating system for which the SOFTWARE PRODUCT was designed [e.g., Windows XP, Windows ME, Windows Vista Windows 7, Windows 8, Windows 10]. (b) Backup Copies. You may also make copies of the SOFTWARE PRODUCT as may be necessary for backup and archival purposes.
2. DESCRIPTION OF OTHER RIGHTS AND LIMITATIONS. (a) Maintenance of Copyright Notices. You must not remove or alter any copyright notices on any and all copies of the SOFTWARE PRODUCT. (b) Distribution. You may not distribute registered copies of the SOFTWARE PRODUCT to third parties. (c) Prohibition on Reverse Engineering, Decompilation, and Disassembly. You may not reverse engineer, decompile, or disassemble the SOFTWARE PRODUCT, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation. (d) Rental. You may not rent, lease, or lend the SOFTWARE PRODUCT. (e) Support Services. KOSTADIN KOTEV may provide you with support services related to the SOFTWARE PRODUCT ("Support Services"). Any supplemental software code provided to you as part of the Support Services shall be considered part of the SOFTWARE PRODUCT and subject to the terms and conditions of this EULA. (f) Compliance with Applicable Laws. You must comply with all applicable laws regarding use of the SOFTWARE PRODUCT.
3. TERMINATION Without prejudice to any other rights, KOSTADIN KOTEV may terminate this EULA if you fail to comply with the terms and conditions of this EULA. In such event, you must destroy all copies of the SOFTWARE PRODUCT in your possession.
4. COPYRIGHT All title, including but not limited to copyrights, in and to the SOFTWARE PRODUCT and any copies thereof are owned by KOSTADIN KOTEV. All title and intellectual property rights in and to the content which may be accessed through use of the SOFTWARE PRODUCT is the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. This EULA grants you no rights to use such content. All rights not expressly granted are reserved by KOSTADIN KOTEV.
5. NO WARRANTIES KOSTADIN KOTEV expressly disclaims any warranty for the SOFTWARE PRODUCT. The SOFTWARE PRODUCT is provided 'As Is' without any express or implied warranty of any kind, including but not limited to any warranties of merchantability, noninfringement, or fitness of a particular purpose. KOSTADIN KOTEV does not warrant or assume responsibility for the accuracy or completeness of any information, text, graphics, links or other items contained within the SOFTWARE PRODUCT. KOSTADIN KOTEV makes no warranties respecting any harm that may be caused by the transmission of a computer virus, worm, time bomb, logic bomb, or other such computer program. KOSTADIN KOTEV further expressly disclaims any warranty or representation to Authorized Users or to any third party.
6. LIMITATION OF LIABILITY In no event shall KOSTADIN KOTEV be liable for any damages (including, without limitation, lost profits, business interruption, or lost information) rising out of 'Authorized Users' use of or inability to use the SOFTWARE PRODUCT, even if KOSTADIN KOTEV has been advised of the possibility of such damages. In no event will KOSTADIN KOTEV be liable for loss of data or for indirect, special, incidental, consequential (including lost profit), or other damages based in contract, tort or otherwise. KOSTADIN KOTEV shall have no liability with respect to the content of the SOFTWARE PRODUCT or any part thereof, including but not limited to errors or omissions contained therein, libel, infringements of rights of publicity, privacy, trademark rights, business interruption, personal injury, loss of privacy, moral rights or the disclosure of confidential information.
You can use miauu's Script Pack vol.2 in 3dsMax/Design 2009, 2010, 2011, 2012. 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020
Buy miauu's Script Pack vol.2 for €17.00
In the next 24-36 hours you will receive an email with download instructions to the email used to purchase.
If you think that miauu's Script Pack vol.2 is useful, please leave a comment.
Сумашедшие скрипты. жаль черз вебмони не купить. Буду разбираться с пайпелом.
ReplyDeleteК сожалению, я не в состоянии использовать webmoney.
DeleteНереально круто!! 100% стоит своих денег, куплю при первой возможности
ReplyDeleteШикарно, скоро куплю. кста, можно зарегить виртуальную карту через киви, и потом ее прилинковать к пайпелу. буду через этот метод пробовать. должно получится.
ReplyDeleteУ меня 2 компьютера. Один пак скриптов можно установить на обе машины или для каждого компьютера нужно покупать свой пак?
ReplyDeletevery nice :D
ReplyDeleteScripts are perfect, very useful! Many thanks!
ReplyDeleteКак правильно проинсталировать? Не видит скрипт.
ReplyDeleteНе правильно инсталлировал. Сорри.
DeleteДобрый день! Скажите, есть возможность оплатить miauu's Script Pack vol.2 биткоинами? Спасибо!
ReplyDeleteНет, только реальные деньги.
ReplyDeleteDo you have a version that works with 3dsmax 9?
ReplyDeleteMost of the scripts can be modified to works with 3dsMax 9, but some of them can't. Which scripts do you want to use in max9?
Deleteopen edges extrude, vert stitcher, edge straighten, inset pro, align working pivot, snaps tool
ReplyDeleteThis is how the scripts in the pack works in 3dsMax9:
ReplyDeleteAlign Verts To Vert - OK
Attach And Link - OK
Drop On - OK
Extrude Along Path - OK
Inset Pro - OK
Open Edge Extrude - OK
Round'Em - OK
Smart Loop - OK
Smart Ring - OK
Smart Spline Extrude - OK
Smart Spline Extrude Closed Splines - OK
Snaps Tool - OK
Quad Cap - Works with Editable Poly objects. Not works properly with Edit Poly modifier.
Easy Peel - Marked edges will be set as seams for the unwrapped object, but no Pelt unwrapping will be performed.
Working Pivot - not exist in 3dsMax 9. Available in 3ds Max 2008 and higher. So the Align Working Pivot scripts will not works in 3dsMax9.
Thank you,
ReplyDeleteThe scripts are a god send, keep up the great work
Thank you so much for Easy peel, you are a true wizard!
ReplyDeletei am glad you like it.
DeleteThank you very much!
ReplyDeleteReally nice pack of scripts. Appreciated for those ! Save a lot of time when I use its.
Keep rockin' !
Fibonacci
Thank you.
DeleteWill all these scripts I have bought be upgraded to max 2016, thanks for your time
ReplyDeleteThe scripts work in Max 2016.
ReplyDeleteCannot install vol. 2 in max 16, it throws up a
ReplyDeletecatch(messagebox "Can't load macros. Please, restart 3ds max." title:"")
-- reload all toolbar icons. for max9 and above
colorman.reInitIcons()
sorry guys, I needed to restart 2016 and restart the install, it worked perfect, thank you so much, love your tools, I was going to downgrade max if they didn't work, some of my most used tools
ReplyDeleteI've just sent yo an email. I'm glad that the problem is solved.
Deletesorry guys, I needed to restart 2016 and restart the install, it worked perfect, thank you so much, love your tools, I was going to downgrade max if they didn't work, some of my most used tools
ReplyDeleteI'm having trouble with my intention to purchase some of your excellent tools. Is it possible to pay directly with my Visa as I don't have access to paypal? Cheers mate. Brilliant work.
ReplyDeleteThere is a way to pay with your card to paypal account if yo don't have a paypal account. Watch this video: https://www.youtube.com/watch?v=yPTnNtBuP-E
DeleteAlso, you can use bank transfer, but for this send me an email and I will give you needed information. This method is slower, because it will take several days the money to be transferred between the banks.
Thanks Marius. I will look into it. I will send you an email.
Deletehello
ReplyDeletei purchase the script vol 2 and my first try was extrude along path but its not working i did the same exactly ur video tutorial many times but still nothing happen it only show me a warrning that says no function and something like that im using max 2015 can u solve my problem plz
my email is saaleh19 i assume u saw it yesterday
and thank u
Thank you.
DeleteI sent the update.
If you have any other questions feel free to contact me at miau_u@yahoo.com
thank u so much now its working perfect with this update but in max 2016 the extrude along path not working it says cant locat the script other scripts working fine only extrude along path not working at all
ReplyDeletethank you again
It works. I've tested it on max2016. Uninstall the scripts, restart 3dsMax and install the scripts again. "can't locate the script" message means that the script is not installed properly. Maybe the appropriate checkbox was not checked.
Deletecorrect yes its working sorry didnt think of that
ReplyDeleteand thank u for ur time
This comment has been removed by the author.
ReplyDeleteHi,I can't use the tool "InsetPro" in 3DsMax.I click the "start inset",but Inset Amount is black, I can do nothing.
ReplyDeletein 3Ds max2017
DeleteHi!
DeleteI sent the updated version of the script pack few seconds ago. If you still have the same problem, please contact me at miau_u@yahoo.com
Hi, this is a masterpiece
ReplyDeletehi,
ReplyDeletedoes not install right in 3d M 2018, now not able to deinstall or install at all!
Please, send me a mail to miau_u@yahoo.com
ReplyDeleteI just bought the script; looking forward to using.
ReplyDeleteЗамечательные, исключительно нужные скрипты! Огромное спасибо, особенно за Attach & Link!!!
ReplyDelete